{
    "name": "Animated Armor",
    "type": "npc",
    "system": {
        "abilities": {
            "str": {
                "value": 14
            },
            "dex": {
                "value": 11
            },
            "con": {
                "value": 13
            },
            "int": {
                "value": 1
            },
            "wis": {
                "value": 3
            },
            "cha": {
                "value": 1
            }
        },
        "attributes": {
            "ac": {
                "flat": 18,
                "calc": "natural"
            },
            "hp": {
                "value": 33,
                "max": 33,
                "formula": "6d8 + 6"
            },
            "movement": {
                "units": "ft",
                "walk": 25,
                "burrow": null,
                "climb": null,
                "fly": null,
                "swim": null,
                "hover": false,
                "special": ""
            },
            "senses": {
                "units": "ft",
                "darkvision": 0,
                "blindsight": 60,
                "tremorsense": 0,
                "truesight": 0
            },
            "spelldc": 10
        },
        "details": {
            "cr": 1,
            "xp": {
                "value": 200
            },
            "type": {
                "value": "construct",
                "subtype": "",
                "custom": ""
            },
            "alignment": ""
        },
        "traits": {
            "size": "med",
            "dv": {
                "value": [],
                "custom": ""
            },
            "dr": {
                "value": [],
                "custom": ""
            },
            "di": {
                "value": [
                    "poison",
                    "psychic"
                ],
                "custom": ""
            },
            "ci": {
                "value": [
                    "blinded",
                    "charmed",
                    "deafened",
                    "frightened",
                    "paralyzed",
                    "petrified",
                    "poisoned",
                    "exhaustion"
                ],
                "custom": ""
            },
            "languages": {
                "value": [],
                "custom": ""
            }
        }
    },
    "items": [
        {
            "name": "Antimagic Susceptibility",
            "type": "feat",
            "system": {
                "description": {
                    "value": "The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute."
                }
            }
        },
        {
            "name": "False Appearance",
            "type": "feat",
            "system": {
                "description": {
                    "value": "While the armor remains motionless, it is indistinguishable from a normal suit of armor."
                }
            }
        },
        {
            "name": "Multiattack",
            "type": "feat",
            "system": {
                "description": {
                    "value": "The armor makes two melee attacks."
                }
            }
        },
        {
            "name": "Slam",
            "type": "feat",
            "system": {
                "description": {
                    "value": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage."
                }
            }
        }
    ],
    "flags": {
        "bookwyrm": {
            "entryId": "01a105f3-5956-734e-999e-1b73fab6dde6",
            "source": "Bookwyrm"
        }
    }
}