{
    "name": "Balor",
    "type": "npc",
    "system": {
        "abilities": {
            "str": {
                "value": 26
            },
            "dex": {
                "value": 15
            },
            "con": {
                "value": 22
            },
            "int": {
                "value": 20
            },
            "wis": {
                "value": 16
            },
            "cha": {
                "value": 22
            }
        },
        "attributes": {
            "ac": {
                "flat": 19,
                "calc": "natural"
            },
            "hp": {
                "value": 262,
                "max": 262,
                "formula": "21d12 + 126"
            },
            "movement": {
                "units": "ft",
                "walk": 40,
                "burrow": null,
                "climb": null,
                "fly": 80,
                "swim": null,
                "hover": false,
                "special": ""
            },
            "senses": {
                "units": "ft",
                "darkvision": 0,
                "blindsight": 0,
                "tremorsense": 0,
                "truesight": 120
            },
            "spelldc": 10
        },
        "details": {
            "cr": 19,
            "xp": {
                "value": 22000
            },
            "type": {
                "value": "fiend",
                "subtype": "",
                "custom": ""
            },
            "alignment": "Chaotic Evil"
        },
        "traits": {
            "size": "huge",
            "dv": {
                "value": [],
                "custom": ""
            },
            "dr": {
                "value": [
                    "cold",
                    "lightning"
                ],
                "custom": ""
            },
            "di": {
                "value": [
                    "fire",
                    "poison"
                ],
                "custom": ""
            },
            "ci": {
                "value": [
                    "poisoned"
                ],
                "custom": ""
            },
            "languages": {
                "value": [],
                "custom": "Abyssal, telepathy 120 ft."
            }
        }
    },
    "items": [
        {
            "name": "Death Throes",
            "type": "feat",
            "system": {
                "description": {
                    "value": "When the balor dies, it explodes, and each creature within 30 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried, and it destroys the balor's weapons."
                }
            }
        },
        {
            "name": "Fire Aura",
            "type": "feat",
            "system": {
                "description": {
                    "value": "At the start of each of the balor's turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage."
                }
            }
        },
        {
            "name": "Magic Resistance",
            "type": "feat",
            "system": {
                "description": {
                    "value": "The balor has advantage on saving throws against spells and other magical effects."
                }
            }
        },
        {
            "name": "Magic Weapons",
            "type": "feat",
            "system": {
                "description": {
                    "value": "The balor's weapon attacks are magical."
                }
            }
        },
        {
            "name": "Multiattack",
            "type": "feat",
            "system": {
                "description": {
                    "value": "The balor makes two attacks: one with its longsword and one with its whip."
                }
            }
        },
        {
            "name": "Longsword",
            "type": "feat",
            "system": {
                "description": {
                    "value": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice."
                }
            }
        },
        {
            "name": "Whip",
            "type": "feat",
            "system": {
                "description": {
                    "value": "Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor."
                }
            }
        },
        {
            "name": "Teleport",
            "type": "feat",
            "system": {
                "description": {
                    "value": "The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see."
                }
            }
        }
    ],
    "flags": {
        "bookwyrm": {
            "entryId": "01a105f3-5b24-737f-aabf-e073ac547627",
            "source": "Bookwyrm"
        }
    }
}