{{monster,frame
## Bone Devil
*Large Fiend, Lawful Evil*
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**Armor Class** :: 19 (natural)
**Hit Points** :: 142 (15d10 + 60)
**Speed** :: 40 ft., fly 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|18 (+4)|16 (+3)|18 (+4)|13 (+1)|14 (+2)|16 (+3)|
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**Skills** :: Deception +7, Insight +6
**Damage Resistances** :: Cold
**Damage Immunities** :: Fire, Poison
**Condition Immunities** :: Poisoned
**Senses** :: darkvision 120 ft., passive perception 12, passive Perception 12
**Languages** :: Infernal, telepathy 120 ft.
**Challenge** :: 9 (5,000 XP)
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***Devil's Sight.*** Magical darkness doesn't impede the devil's darkvision.

***Magic Resistance.*** The devil has advantage on saving throws against spells and other magical effects.
### Actions
***Multiattack.*** The devil makes three attacks: two with its claws and one with its sting.

***Claw.*** Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

***Sting.*** Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
}}