{{monster,frame
## Giant Sea Horse
*Large Beast*
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**Armor Class** :: 13 (natural)
**Hit Points** :: 16 (3d10)
**Speed** :: 0 ft., swim 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|12 (+1)|15 (+2)|11 (+0)|2 (-4)|12 (+1)|5 (-3)|
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**Senses** :: passive perception 11, passive Perception 11
**Languages** :: —
**Challenge** :: 1/2 (100 XP)
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***Charge.*** If the sea horse moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

***Water Breathing.*** The sea horse can breathe only underwater.
### Actions
***Ram.*** Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
}}