{{monster,frame
## Giant Vulture
*Large Beast, Neutral Evil*
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**Armor Class** :: 10 (dex)
**Hit Points** :: 22 (3d10 + 6)
**Speed** :: 10 ft., fly 60 ft.
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|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|15 (+2)|10 (+0)|15 (+2)|6 (-2)|12 (+1)|7 (-2)|
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**Skills** :: Perception +3
**Senses** :: passive perception 13, passive Perception 13
**Languages** :: understands Common but can't speak
**Challenge** :: 1 (200 XP)
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***Keen Sight and Smell.*** The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

***Pack Tactics.*** The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 ft. of the creature and the ally isn't incapacitated.
### Actions
***Multiattack.*** The vulture makes two attacks: one with its beak and one with its talons.

***Beak.*** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

***Talons.*** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
}}