{
    "name": "Shadow",
    "type": "npc",
    "system": {
        "abilities": {
            "str": {
                "value": 6
            },
            "dex": {
                "value": 14
            },
            "con": {
                "value": 13
            },
            "int": {
                "value": 6
            },
            "wis": {
                "value": 10
            },
            "cha": {
                "value": 8
            }
        },
        "attributes": {
            "ac": {
                "flat": 12,
                "calc": "natural"
            },
            "hp": {
                "value": 16,
                "max": 16,
                "formula": "3d8 + 3"
            },
            "movement": {
                "units": "ft",
                "walk": 40,
                "burrow": null,
                "climb": null,
                "fly": null,
                "swim": null,
                "hover": false,
                "special": ""
            },
            "senses": {
                "units": "ft",
                "darkvision": 60,
                "blindsight": 0,
                "tremorsense": 0,
                "truesight": 0
            },
            "spelldc": 10
        },
        "details": {
            "cr": 0.5,
            "xp": {
                "value": 100
            },
            "type": {
                "value": "undead",
                "subtype": "",
                "custom": ""
            },
            "alignment": "Chaotic Evil"
        },
        "traits": {
            "size": "med",
            "dv": {
                "value": [
                    "radiant"
                ],
                "custom": ""
            },
            "dr": {
                "value": [
                    "acid",
                    "cold",
                    "fire",
                    "lightning",
                    "thunder"
                ],
                "custom": ""
            },
            "di": {
                "value": [
                    "necrotic",
                    "poison"
                ],
                "custom": ""
            },
            "ci": {
                "value": [
                    "frightened",
                    "grappled",
                    "paralyzed",
                    "petrified",
                    "poisoned",
                    "prone",
                    "restrained",
                    "exhaustion"
                ],
                "custom": ""
            },
            "languages": {
                "value": [],
                "custom": ""
            }
        }
    },
    "items": [
        {
            "name": "Amorphous",
            "type": "feat",
            "system": {
                "description": {
                    "value": "The shadow can move through a space as narrow as 1 inch wide without squeezing."
                }
            }
        },
        {
            "name": "Shadow Stealth",
            "type": "feat",
            "system": {
                "description": {
                    "value": "While in dim light or darkness, the shadow can take the Hide action as a bonus action. Its stealth bonus is also improved to +6."
                }
            }
        },
        {
            "name": "Sunlight Weakness",
            "type": "feat",
            "system": {
                "description": {
                    "value": "While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws."
                }
            }
        },
        {
            "name": "Strength Drain",
            "type": "feat",
            "system": {
                "description": {
                    "value": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.\nIf a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later."
                }
            }
        }
    ],
    "flags": {
        "bookwyrm": {
            "entryId": "01a105f3-7dd2-7309-99a3-2a0fde64bc72",
            "source": "Bookwyrm"
        }
    }
}