{{monster,frame
## Stone Giant
*Huge Giant, Neutral*
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**Armor Class** :: 17 (natural)
**Hit Points** :: 126 (11d12 + 55)
**Speed** :: 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|23 (+6)|15 (+2)|20 (+5)|10 (+0)|12 (+1)|9 (-1)|
___
**Skills** :: Athletics +12, Perception +4
**Senses** :: darkvision 60 ft., passive perception 14, passive Perception 14
**Languages** :: Giant
**Challenge** :: 7 (2,900 XP)
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***Stone Camouflage.*** The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
### Actions
***Multiattack.*** The giant makes two greatclub attacks.

***Greatclub.*** Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

***Rock.*** Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
### Reactions
***Rock Catching.*** If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.
}}