{{monster,frame
## Dretch
*Small Fiend, Chaotic Evil*
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**Armor Class** :: 11 (natural armor)
**Hit Points** :: 18 (4d6 + 4)
**Speed** :: 20 ft., swim 10 ft., climb 10 ft., crawl 10 ft.
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|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|12 (+1)|11 (+0)|12 (+1)|5 (-3)|8 (-1)|3 (-4)|
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**Damage Resistances** :: Cold, Fire, Lightning
**Damage Immunities** :: Poison
**Condition Immunities** :: Poisoned
**Senses** :: passive Perception 9, darkvision 60 ft., passive Perception 9
**Languages** :: Abyssal; telepathy 60 ft. (works only with creatures that understand Abyssal)
**Challenge** :: 1/4 (50 XP)
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### Actions
***Fetid Cloud.*** Constitution Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the dretch. Failure: The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can't take Reactions.

***Rend.*** Melee Attack Roll: +3, reach 5 ft. 4 (1d6 + 1) Slashing damage.
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