{{monster,frame
## Shadow
*Medium Undead, Chaotic Evil*
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**Armor Class** :: 12 (natural armor)
**Hit Points** :: 27 (5d8 + 5)
**Speed** :: 40 ft., swim 20 ft., climb 20 ft., crawl 20 ft.
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|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|6 (-2)|14 (+2)|13 (+1)|6 (-2)|10 (+0)|8 (-1)|
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**Skills** :: Stealth +6
**Damage Resistances** :: Acid, Cold, Fire, Lightning, Thunder
**Damage Immunities** :: Necrotic, Poison
**Condition Immunities** :: Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
**Senses** :: passive Perception 10, darkvision 60 ft., passive Perception 10
**Languages** :: —
**Challenge** :: 1/2 (100 XP)
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***Amorphous.*** The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

***Sunlight Weakness.*** While in sunlight, the shadow has Disadvantage on D20 Test.
### Actions
***Draining Swipe.*** Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
### Bonus Actions
***Shadow Stealth.*** While in Dim Light or darkness, the shadow takes the Hide action.
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