SRD 5.1 SRD 5.1 (current printing)

SRD 5.2 SRD 5.2.1

Chain Devil

Medium Fiend, Lawful Evil

Armor Class 16 (natural)

Hit Points 85 (10d8 + 40)

Speed 30 ft.

STR DEX CON INT WIS CHA
() () () () () ()
Saving Throws
, ,
Damage Resistances
Cold
Damage Immunities
Fire, Poison
Condition Immunities
Poisoned
Senses
darkvision 120 ft., passive perception 11
Languages
Infernal, telepathy 120 ft.
Challenge
8 (3,900 XP)

Traits

Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.

Actions

The devil makes two attacks with its chains.
Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: . The target is grappled (escape DC 14) if the devil isn't already grappling a creature. Until this grapple ends, the target is restrained and takes at the start of each of its turns.
Up to four chains the devil can see within 60 feet of it magically sprout razor-edged barbs and animate under the devil's control, provided that the chains aren't being worn or carried. Each animated chain is an object with AC 20, 20 hit points, resistance to piercing damage, and immunity to psychic and thunder damage. When the devil uses Multiattack on its turn, it can use each animated chain to make one additional chain attack. An animated chain can grapple one creature of its own but can't make attacks while grappling. An animated chain reverts to its inanimate state if reduced to 0 hit points or if the devil is incapacitated or dies.

Reactions

Unnerving Mask. When a creature the devil can see starts its turn within 30 feet of the devil, the devil can create the illusion that it looks like one of the creature's departed loved ones or bitter enemies. If the creature can see the devil, it must succeed on a DC 14 Wisdom saving throw or be frightened until the end of its turn.

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

Monster Loot: Monster Manual adds Loot to this creature. View

Home-Field Advantage adds Lair Actions to this creature. View

Monster Loot: Baldur's Gate: Descent into Avernus adds Loot to this creature. View

Monster Loot: Waterdeep: Dragon Heist adds Loot to this creature. View

Monster Loot: Phandelver and Below: The Shattered Obelisk adds Loot to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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