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PL0 For players

Build a character with as much guidance as you want, then play from a sheet that keeps the numbers, the rules and your resources within reach.

PL1 Build

Make the choices. Let the sheet keep the books.

The builder holds a first-timer's hand without slowing down anyone who already knows exactly what they want. Spend the points and watch the summary follow.

Create character

  1. Basics
  2. Class & level
  3. Species
  4. Background
  5. Abilities
  6. Backstory

Generation method

Point buy

Points remaining 3 / 27

  • STR Strength 10 +0 2 pts
  • DEX Dexterity 15 +2 9 pts
  • CON Constitution 14 +2 7 pts
  • INT Intelligence 10 +0 2 pts
  • WIS Wisdom 10 +0 2 pts
  • CHA Charisma 10 +0 2 pts

Build summary

Wren Ashvale

Level 1 · Ranger

STR
10
+0
DEX
15
+2
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
10
+0
  • 12 HP
  • AC 12
  • Init +2
  • Medium

Speed Walk 30 ft

Guidance without a railway
Follow a clear path through ancestry, class, abilities and equipment, with enough context to understand each choice.
Automation you can inspect
The sheet handles the routine maths and shows where every value came from, leaving room for table rulings and homebrew.
Level up without rebuilding
Choices, resources and campaign connections carry forward as the character grows, multiclass paths included.
Official rules and homebrew together
Pick from supported 5e material and anything your table has shared, without keeping a second character sheet.

PL2 Play

Spend less of your turn hunting for the rule.

The live sheet brings a detail forward the moment it matters and keeps the rest out of the way.

  • A sheet made for play

    Actions, spells, resources, conditions and rollable values stay where you can reach them during a turn.

  • Connected to the campaign

    Join the party once, then move between your character, campaign chat, handouts, maps and live sessions.

  • Useful away from Bookwyrm

    Share a read-only sheet or print the character when the table needs a portable copy. Your work is not trapped behind the live app.

  • Ready for any table

    A standalone character is useful on its own, and gets richer when the rest of the group plays in Bookwyrm.

PL3 Roll and play

One character, part of the whole campaign.

When your DM reveals a handout, starts a session or shares new content, it lands in the same place as the character you already play.

Marketplace content stays optional, so finding something new never interrupts game night.

The Bookwyrm character sheet for a fifth-level ranger, with rollable abilities, saving throws, skills and weapon attacks
The Bookwyrm character sheet for a fifth-level ranger, with rollable abilities, saving throws, skills and weapon attacks
Roll straight from an action, and print or share the sheet when the table needs a copy.

Pick up your dice.

Your next character can start here. Build for a campaign in Bookwyrm, or bring the finished sheet to any table you like.

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