1 / 4
Publish a body of work
Gather your work into compendiums with an identity of their own, rather than releasing a trail of disconnected posts.
CR1 For creators
Build a connected body of work, give it a public page worth sharing, and make it immediately useful inside the games people already run.
CR2 From workshop to catalogue
Readers get a polished public page. If you decide to sell, Studio adds the commercial controls without touching the content underneath.
Rules, worldbuilding and game assets each get their own shape. Authoring a creature means real fields and real behaviour, with the stat block previewed as you write.
Public work is readable, searchable, shareable and live inside Bookwyrm. A published stat block gets its own public page.
Set the product model, the price and the rights in the same team workspace. Studio adds the commercial controls without touching the content underneath.
CR4 Publish
A creator on Bookwyrm publishes for people beyond their own table. The public experience is part of the product, not an afterthought.
1 / 4
Gather your work into compendiums with an identity of their own, rather than releasing a trail of disconnected posts.
2 / 4
Readers get clear, searchable pages they can browse, share and return to without the authoring app.
3 / 4
Share community work freely, sell a release, or offer ongoing access. Publishing does not have to begin with a price tag.
4 / 4
Start alone and bring collaborators in when a project grows, with the compendium staying the shared source of truth.
CR5 Sell when it fits
Sell single releases or run memberships through your storefront, with access flowing straight into the buyer's library. Or publish for free and think only about reach.
Build something other tables can use.
Obsidian and gold, straight from the app. Grab one and give it a spin, then bring them to your own table.