For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --npc|1 --npc_name|Druid --npc_type|Medium humanoid --npc_ac|11 --npc_actype|dex --hp|27|27 --npc_hpformula|5d8 + 5 --npc_speed|30 ft. --npc_challenge|2 --npc_xp|450 --npc_senses|passive perception 14 --npc_languages|, Druidic plus any two languages --npc_vulnerabilities| --npc_resistances| --npc_immunities| --npc_condition_immunities| --strength_base|10 --dexterity_base|12 --constitution_base|13 --intelligence_base|12 --wisdom_base|15 --charisma_base|11 --npc_medicine_base|4 --npc_skills_flag|1 --npc_nature_base|3 --npc_perception_base|4
!setattr --sel --repeating_npctrait_-CREATE_name|Spellcasting --repeating_npctrait_-CREATE_description|The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared: - Cantrips (at will): druidcraft, produce flame, shillelagh - 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave - 2nd level (3 slots): animal messenger, barkskin
!setattr --sel --repeating_npcaction_-CREATE_name|Quarterstaff --repeating_npcaction_-CREATE_description| Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.
The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, to hit with spell attacks). It has the following druid spells prepared:
- Cantrips (at will): druidcraft, produce flame, shillelagh
- 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave
- 2nd level (3 slots): animal messenger, barkskin
Actions
Melee Weapon Attack: to hit ( to hit with shillelagh), reach 5 ft., one target. Hit: , if wielded with two hands, or with shillelagh.
Monster Weaknesses
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Monster Loot: Monster Manual
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Monster Loot: Curse of Strahd
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Home-Field Advantage
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Legendary Bestiary
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Monster Loot: Baldur's Gate: Descent into Avernus
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Monster Loot: Candlekeep Mysteries
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Monster Loot: Waterdeep: Dragon Heist
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Monster Loot: Ghosts of Saltmarsh
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Monster Loot: Icewind Dale: Rime of the Frostmaiden
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Monster Loot: Journeys through the Radiant Citadel
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Monster Loot: Out of the Abyss
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Monster Loot: Princes of the Apocalypse
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Monster Loot: Storm King's Thunder
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Monster Loot: Tales from the Yawning Portal
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Monster Loot: The Wild Beyond the Witchlight
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Monster Loot: Tomb of Annihilation
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Monster Loot: Tyranny of Dragons
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Monster Loot: Van Richten's Guide to Ravenloft
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Official miniatures
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