For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Spider Climb --repeating_npctrait_-CREATE_description|The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
!setattr --sel --repeating_npctrait_-CREATE_name|Web Sense --repeating_npctrait_-CREATE_description|While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web.
!setattr --sel --repeating_npctrait_-CREATE_name|Web Walker --repeating_npctrait_-CREATE_description|The ettercap ignores movement restrictions caused by webbing.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The ettercap makes two attacks: one with its bite and one with its claws.
!setattr --sel --repeating_npcaction_-CREATE_name|Bite --repeating_npcaction_-CREATE_description|Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
!setattr --sel --repeating_npcaction_-CREATE_name|Web --repeating_npcaction_-CREATE_description|Ranged Weapon Attack: +4 to hit, range 30/60 ft., one Large or smaller creature. Hit: The creature is restrained by webbing. As an action, the restrained creature can make a DC 11 Strength check, escaping from the webbing on a success. The effect ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, is vulnerable to fire damage and immune to bludgeoning damage.
Spider Climb.
The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense.
While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web.
Web Walker.
The ettercap ignores movement restrictions caused by webbing.
Actions
The ettercap makes two attacks: one with its bite and one with its claws.
Melee Weapon Attack: to hit, reach 5 ft., one creature. Hit: . The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: .
Ranged Weapon Attack: to hit, range 30/60 ft., one Large or smaller creature. Hit: The creature is restrained by webbing. As an action, the restrained creature can make a DC 11 Strength check, escaping from the webbing on a success. The effect ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, is vulnerable to fire damage and immune to bludgeoning damage.
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