From SRD 5.1

Giant Rat (Diseased)

Small Beast, Unaligned

Armor Class 12 (dex)

Hit Points 7 (2d6)

Speed 30 ft.

STR DEX CON INT WIS CHA
() () () () () ()
Senses
darkvision 60 ft., passive perception 10
Challenge
1/8 (25 XP)

Traits

Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics. The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: . If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 () every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.

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