From SRD 5.1
Giant Rat (Diseased)
Small Beast, Unaligned
Armor Class 12 (dex)
Hit Points 7 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| () | () | () | () | () | () |
- Senses
- darkvision 60 ft., passive perception 10
- Challenge
- 1/8 (25 XP)
Traits
Keen Smell.
The rat has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics.
The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: . If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 () every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.
Discussion
Log in to join the discussion.
No comments yet. Start the discussion.