For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Death Burst --repeating_npctrait_-CREATE_description|When the mephit dies, it explodes in a burst of jagged ice. Each creature within 5 ft. of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one.
!setattr --sel --repeating_npctrait_-CREATE_name|False Appearance --repeating_npctrait_-CREATE_description|While the mephit remains motionless, it is indistinguishable from an ordinary shard of ice.
!setattr --sel --repeating_npctrait_-CREATE_name|Innate Spellcasting --repeating_npctrait_-CREATE_description|The mephit can innately cast fog cloud, requiring no material components. Its innate spellcasting ability is Charisma.
!setattr --sel --repeating_npcaction_-CREATE_name|Claws --repeating_npcaction_-CREATE_description|Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) cold damage.
!setattr --sel --repeating_npcaction_-CREATE_name|Frost Breath --repeating_npcaction_-CREATE_description|The mephit exhales a 15-foot cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.
Death Burst.
When the mephit dies, it explodes in a burst of jagged ice. Each creature within 5 ft. of it must make a DC 10 Dexterity saving throw, taking on a failed save, or half as much damage on a successful one.
False Appearance.
While the mephit remains motionless, it is indistinguishable from an ordinary shard of ice.
Innate Spellcasting.
The mephit can innately cast fog cloud, requiring no material components. Its innate spellcasting ability is Charisma.
Actions
Melee Weapon Attack: to hit, reach 5 ft., one creature. Hit: .
The mephit exhales a 15-foot cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking on a failed save, or half as much damage on a successful one.
Monster Weaknesses
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Monster Loot: Monster Manual
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Creature Harvest Index: Elementals
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Monster Loot: Candlekeep Mysteries
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Monster Loot: Icewind Dale: Rime of the Frostmaiden
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Monster Loot: Keys from the Golden Vault
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Monster Loot: Princes of the Apocalypse
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Monster Loot: Storm King's Thunder
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Monster Loot: Tales from the Yawning Portal
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Official miniatures
Pre-painted minis of this creature, catalogued from minisgallery.com.
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