SRD 5.1 SRD 5.1 (current printing)

SRD 5.2 SRD 5.2.1

Mammoth

Huge Beast, Unaligned

Armor Class 13 (natural)

Hit Points 126 (11d12 + 55)

Speed 40 ft.

STR DEX CON INT WIS CHA
() () () () () ()
Senses
passive perception 10
Challenge
6 (2,300 XP)

Traits

Trampling Charge. If the mammoth moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action.

Actions

Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: .
Melee Weapon Attack: to hit, reach 5 ft., one prone creature. Hit: .

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

Monster Loot: Monster Manual adds Loot to this creature. View

Creature Harvest Index: Beasts adds Loot to this creature. View

Monster Loot: Icewind Dale: Rime of the Frostmaiden adds Loot to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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