For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Hold Breath --repeating_npctrait_-CREATE_description|While out of water, the octopus can hold its breath for 30 minutes.
!setattr --sel --repeating_npctrait_-CREATE_name|Underwater Camouflage --repeating_npctrait_-CREATE_description|The octopus has advantage on Dexterity (Stealth) checks made while underwater.
!setattr --sel --repeating_npctrait_-CREATE_name|Water Breathing --repeating_npctrait_-CREATE_description|The octopus can breathe only underwater.
!setattr --sel --repeating_npcaction_-CREATE_name|Tentacles --repeating_npcaction_-CREATE_description|Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage, and the target is grappled (escape DC 10). Until this grapple ends, the octopus can't use its tentacles on another target.
!setattr --sel --repeating_npcaction_-CREATE_name|Ink Cloud --repeating_npcaction_-CREATE_description|A 5-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.
Hold Breath.
While out of water, the octopus can hold its breath for 30 minutes.
Underwater Camouflage.
The octopus has advantage on Dexterity (Stealth) checks made while underwater.
Water Breathing.
The octopus can breathe only underwater.
Actions
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage, and the target is grappled (escape DC 10). Until this grapple ends, the octopus can't use its tentacles on another target.
A 5-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.
Monster Weaknesses
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Monster Loot: Monster Manual
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Creature Harvest Index: Beasts
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Monster Loot: Icewind Dale: Rime of the Frostmaiden
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Monster Loot: Storm King's Thunder
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Monster Loot: The Wild Beyond the Witchlight
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