SRD 5.1 SRD 5.1 (current printing)

SRD 5.2 SRD 5.2.1

Reef Shark

Medium Beast, Unaligned

Armor Class 12 (natural)

Hit Points 22 (4d8 + 4)

Speed swim 40 ft.

STR DEX CON INT WIS CHA
() () () () () ()
Skills
Senses
blindsight 30 ft., passive perception 12
Challenge
1/2 (100 XP)

Traits

Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Water Breathing. The shark can breathe only underwater.

Actions

Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: .

Monster Weaknesses adds Weaknesses to this creature. View

Monster Loot: Monster Manual adds Loot to this creature. View

Monster Loot: Ghosts of Saltmarsh adds Loot to this creature. View

Monster Loot: Journeys through the Radiant Citadel adds Loot to this creature. View

Monster Loot: Tomb of Annihilation adds Loot to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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