From SRD 5.1

Werebear, Bear Form

Medium Humanoid, Neutral Good

Armor Class 11 (natural)

Hit Points 135 (18d8 + 54)

Speed 40 ft., climb 30 ft.

STR DEX CON INT WIS CHA
() () () () () ()
Skills
Senses
passive perception 17
Challenge
5 (1,800 XP)

Traits

Shapechanger. The werebear can use its action to polymorph into a Large bear-humanoid hybrid or into a Large bear, or back into its true form, which is humanoid. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Keen Smell. The werebear has advantage on Wisdom (Perception) checks that rely on smell.

Actions

In bear form, the werebear makes two claw attacks. In humanoid form, it makes two greataxe attacks. In hybrid form, it can attack like a bear or a humanoid.
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: . If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebear lycanthropy.
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: .

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