SRD 5.1 SRD 5.1 (current printing)

SRD 5.2 SRD 5.2.1

Worg

Large Monstrosity, Neutral Evil

Armor Class 13 (natural)

Hit Points 26 (4d10 + 4)

Speed 50 ft.

STR DEX CON INT WIS CHA
() () () () () ()
Skills
Senses
darkvision 60 ft., passive perception 14
Languages
Goblin, Worg
Challenge
1/2 (100 XP)

Traits

Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: . If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Monster Weaknesses adds Weaknesses to this creature. View

Monster Loot: Monster Manual adds Loot to this creature. View

Creature Harvest Index: Monstrosities adds Loot to this creature. View

Monster Loot: Candlekeep Mysteries adds Loot to this creature. View

Monster Loot: Waterdeep: Dungeon of the Mad Mage adds Loot to this creature. View

Monster Loot: Icewind Dale: Rime of the Frostmaiden adds Loot to this creature. View

Monster Loot: Princes of the Apocalypse adds Loot to this creature. View

Monster Loot: Storm King's Thunder adds Loot to this creature. View

Monster Loot: Strixhaven: A Curriculum of Chaos adds Loot to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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