For the 2014 D&D 5E by Roll20 PC sheet. The game creator needs Pro and ChatSetAttr. Select a token linked to the destination character and paste each command into chat one at a time, in order.
Adds a spell with its details. Simple structured attack or save damage and per-slot damage scaling create a linked Roll20 roll; other spells stay descriptive cards. Set preparation and spellcasting ability on the character as needed. Check the resulting roll, especially conditional effects. Re-running adds another spell.
!setattr --sel --repeating_spell-6_-CREATE_spellname|Find the Path --repeating_spell-6_-CREATE_spelllevel|6 --repeating_spell-6_-CREATE_spellschool|divination --repeating_spell-6_-CREATE_spellcastingtime|1 Minute --repeating_spell-6_-CREATE_spellrange|Self --repeating_spell-6_-CREATE_spellcomp_v|{{v=1}} --repeating_spell-6_-CREATE_spellcomp_s|{{s=1}} --repeating_spell-6_-CREATE_spellcomp_m|{{m=1}} --repeating_spell-6_-CREATE_spellcomp_materials|A set of divinatory tools such as bones, ivory sticks, cards, teeth, or carved runes worth 100gp and an object from the location you wish to find. --repeating_spell-6_-CREATE_spellritual|0 --repeating_spell-6_-CREATE_spellconcentration|{{concentration=1}} --repeating_spell-6_-CREATE_spellduration|Up to 24 hours --repeating_spell-6_-CREATE_spelldescription|This spell allows you to find the shortest, most direct physical route to a specific fixed location that you are familiar with on the same plane of existence. If you name a destination on another plane of existence, a destination that moves (such as a mobile fortress), or a destination that isn't specific (such as "a green dragon's lair"), the spell fails. For the duration, as long as you are on the same plane of existence as the destination, you know how far it is and in what direction it lies. While you are traveling there, whenever you are presented with a choice of paths along the way, you automatically determine which path is the shortest and most direct route (but not necessarily the safest route) to the destination. --repeating_spell-6_-CREATE_spellathigherlevels| --repeating_spell-6_-CREATE_spelloutput|SPELLCARD
V, S, M (A set of divinatory tools--such as bones, ivory sticks, cards, teeth, or carved runes--worth 100gp and an object from the location you wish to find.)
Duration
Concentration, Up to 24 hours
This spell allows you to find the shortest, most direct physical route to a specific fixed location that you are familiar with on the same plane of existence. If you name a destination on another plane of existence, a destination that moves (such as a mobile fortress), or a destination that isn't specific (such as "a green dragon's lair"), the spell fails.
For the duration, as long as you are on the same plane of existence as the destination, you know how far it is and in what direction it lies. While you are traveling there, whenever you are presented with a choice of paths along the way, you automatically determine which path is the shortest and most direct route (but not necessarily the safest route) to the destination.
Otto's Irresistible Upcasting
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