SRD 5.1 SRD 5.1 (current printing)

SRD 5.2 SRD 5.2.1

Ice Storm

4-level evocation

Casting Time
1 action
Range
300 feet
Components
V, S, M (A pinch of dust and a few drops of water.)
Duration
Instantaneous

20 ft. cylinder

A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.

Hailstones turn the storm's area of effect into difficult terrain until the end of your next turn.

At Higher Levels.

When you cast this spell using a spell slot of 5th level or higher, the bludgeoning damage increases by 1d8 for each slot level above 4th.


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