For the 2014 D&D 5E by Roll20 PC sheet. The game creator needs Pro and ChatSetAttr. Select a token linked to the destination character and paste each command into chat one at a time, in order.
Adds a spell with its details. Simple structured attack or save damage and per-slot damage scaling create a linked Roll20 roll; other spells stay descriptive cards. Set preparation and spellcasting ability on the character as needed. Check the resulting roll, especially conditional effects. Re-running adds another spell.
!setattr --sel --repeating_spell-cantrip_-CREATE_spellname|Vicious Mockery --repeating_spell-cantrip_-CREATE_spelllevel|cantrip --repeating_spell-cantrip_-CREATE_spellschool|enchantment --repeating_spell-cantrip_-CREATE_spellcastingtime|1 Action --repeating_spell-cantrip_-CREATE_spellrange|60 feet --repeating_spell-cantrip_-CREATE_spellcomp_v|{{v=1}} --repeating_spell-cantrip_-CREATE_spellcomp_s|0 --repeating_spell-cantrip_-CREATE_spellcomp_m|0 --repeating_spell-cantrip_-CREATE_spellcomp_materials| --repeating_spell-cantrip_-CREATE_spellritual|0 --repeating_spell-cantrip_-CREATE_spellconcentration|0 --repeating_spell-cantrip_-CREATE_spellduration|Instantaneous --repeating_spell-cantrip_-CREATE_spelldescription|You unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you (though it need not understand you), it must succeed on a wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn. This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4). --repeating_spell-cantrip_-CREATE_spellathigherlevels| --repeating_spell-cantrip_-CREATE_spelloutput|SPELLCARD
You unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you (though it need not understand you), it must succeed on a wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.
This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
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