SRD 5.1 SRD 5.1 (current printing)

SRD 5.2 SRD 5.2.1

Crocodile

Large Beast, Unaligned

Armor Class 12 (natural)

Hit Points 19 (3d10 + 3)

Speed 20 ft., swim 20 ft.

STR DEX CON INT WIS CHA
() () () () () ()
Skills
Senses
passive perception 10
Challenge
1/2 (100 XP)

Traits

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Melee Weapon Attack: to hit, reach 5 ft., one creature. Hit: , and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target

Monster Weaknesses adds Weaknesses to this creature. View

Monster Loot: Monster Manual adds Loot to this creature. View

Creature Harvest Index: Beasts adds Loot to this creature. View

Monster Loot: Ghosts of Saltmarsh adds Loot to this creature. View

Monster Loot: Princes of the Apocalypse adds Loot to this creature. View

Monster Loot: Strixhaven: A Curriculum of Chaos adds Loot to this creature. View

Monster Loot: The Wild Beyond the Witchlight adds Loot to this creature. View

Monster Loot: Tomb of Annihilation adds Loot to this creature. View

Monster Loot: Tyranny of Dragons adds Loot to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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