SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Crocodile

Large Beast, Unaligned

AC 12 (natural armor)

Initiative +0

HP 13 (2d10 + 2)

Speed 20 ft., swim 30 ft., climb 10 ft., crawl 10 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
Senses
passive Perception 10
CR
1/2 (100 XP)

Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Melee Attack Roll: , reach 5 ft. . If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.

Monster Weaknesses adds Weaknesses to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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