For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Angelic Weapons --repeating_npctrait_-CREATE_description|The deva's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack).
!setattr --sel --repeating_npctrait_-CREATE_name|Innate Spellcasting --repeating_npctrait_-CREATE_description|The deva's spellcasting ability is Charisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal components: At will: detect evil and good 1/day each: commune, raise dead
!setattr --sel --repeating_npctrait_-CREATE_name|Magic Resistance --repeating_npctrait_-CREATE_description|The deva has advantage on saving throws against spells and other magical effects.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The deva makes two melee attacks.
!setattr --sel --repeating_npcaction_-CREATE_name|Mace --repeating_npcaction_-CREATE_description|Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 18 (4d8) radiant damage.
!setattr --sel --repeating_npcaction_-CREATE_name|Healing Touch --repeating_npcaction_-CREATE_description|The deva touches another creature. The target magically regains 20 (4d8 + 2) hit points and is freed from any curse, disease, poison, blindness, or deafness.
!setattr --sel --repeating_npcaction_-CREATE_name|Change Shape --repeating_npcaction_-CREATE_description|The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice). In a new form, the deva retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.
Angelic Weapons.
The deva's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra radiant damage (included in the attack).
Innate Spellcasting.
The deva's spellcasting ability is Charisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal components:
At will: detect evil and good
1/day each: commune, raise dead
Magic Resistance.
The deva has advantage on saving throws against spells and other magical effects.
Actions
The deva makes two melee attacks.
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: .
The deva touches another creature. The target magically regains 20 () hit points and is freed from any curse, disease, poison, blindness, or deafness.
The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice).
In a new form, the deva retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.
Monster Weaknesses
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Monster Loot: Monster Manual
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Monster Loot: Curse of Strahd
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Monster Loot: Waterdeep: Dungeon of the Mad Mage
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Monster Loot: Journeys through the Radiant Citadel
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Monster Loot: Keys from the Golden Vault
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Monster Loot: Tales from the Yawning Portal
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Official miniatures
Pre-painted minis of this creature, catalogued from minisgallery.com.
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