SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Deva

Medium Celestial, Lawful Good

AC 17 (natural armor)

Initiative +4

HP 229 (27d8 + 108)

Speed 30 ft., fly 90 ft., swim 15 ft., climb 15 ft., crawl 15 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
,
Resistances
Radiant
Senses
passive Perception 19, darkvision 120 ft.
Languages
All; telepathy 120 ft.
CR
1 (5,900 XP)

Traits

Exalted Restoration. If the deva dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia.
Magic Resistance. The deva has Advantage on saving throws against spells and other magical effects.

Actions

Melee Attack Roll: , reach 5 ft. .
The deva makes two Holy Mace attacks.
The deva casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17): - **At Will:** Detect Evil and Good, Shapechange - **1/Day Each:** Commune, Raise Dead

Bonus Actions

Divine Aid. The deva casts Cure Wounds, Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.

Monster Weaknesses adds Weaknesses to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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