For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Death Burst --repeating_npctrait_-CREATE_description|When the mephit dies, it explodes in a burst of dust. Each creature within 5 ft. of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success.
!setattr --sel --repeating_npctrait_-CREATE_name|Innate Spellcasting --repeating_npctrait_-CREATE_description|The mephit can innately cast sleep, requiring no material components. Its innate spellcasting ability is Charisma.
!setattr --sel --repeating_npcaction_-CREATE_name|Blinding Breath --repeating_npcaction_-CREATE_description|The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Death Burst.
When the mephit dies, it explodes in a burst of dust. Each creature within 5 ft. of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success.
Innate Spellcasting.
The mephit can innately cast sleep, requiring no material components. Its innate spellcasting ability is Charisma.
Actions
Melee Weapon Attack: to hit, reach 5 ft., one creature. Hit: .
The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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Monster Loot: Monster Manual
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Creature Harvest Index: Elementals
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Monster Loot: Out of the Abyss
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Monster Loot: Phandelver and Below: The Shattered Obelisk
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Monster Loot: Princes of the Apocalypse
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Monster Loot: Tomb of Annihilation
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Official miniatures
Pre-painted minis of this creature, catalogued from minisgallery.com.
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