For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Amphibious --repeating_npctrait_-CREATE_description|The toad can breathe air and water
!setattr --sel --repeating_npctrait_-CREATE_name|Standing Leap --repeating_npctrait_-CREATE_description|The toad's long jump is up to 20 ft. and its high jump is up to 10 ft., with or without a running start.
!setattr --sel --repeating_npcaction_-CREATE_name|Bite --repeating_npcaction_-CREATE_description|Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 5 (1d10) poison damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the toad can't bite another target.
!setattr --sel --repeating_npcaction_-CREATE_name|Swallow --repeating_npcaction_-CREATE_description|The toad makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the toad, and it takes 10 (3d6) acid damage at the start of each of the toad's turns. The toad can have only one target swallowed at a time. If the toad dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.
Standing Leap.
The toad's long jump is up to 20 ft. and its high jump is up to 10 ft., with or without a running start.
Actions
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: , and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the toad can't bite another target.
The toad makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the toad, and it takes at the start of each of the toad's turns. The toad can have only one target swallowed at a time.
If the toad dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.
Monster Weaknesses
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Monster Loot: Monster Manual
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Monster Loot: Waterdeep: Dungeon of the Mad Mage
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Monster Loot: Ghosts of Saltmarsh
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Monster Loot: Keys from the Golden Vault
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Official miniatures
Pre-painted minis of this creature, catalogued from minisgallery.com.
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