SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Giant Toad

Large Beast, Unaligned

AC 11 (natural armor)

Initiative +1

HP 39 (6d10 + 6)

Speed 30 ft., swim 30 ft., climb 15 ft., crawl 15 ft.

STR DEX CON INT WIS CHA
Score
Save
Senses
passive Perception 10, darkvision 60 ft.
CR
1 (200 XP)

Traits

Amphibious. The toad can breathe air and water.
Standing Leap. The toad's Long Jump is up to 20 feet and its High Jump is up to 10 feet with or without a running start.

Actions

Melee Attack Roll: , reach 5 ft. . If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12).
The toad swallows a Medium or smaller target it is grappling. While swallowed, the target isn't Grappled but has the Blinded and Restrained conditions, and it has Cover|XPHB|Total Cover against attacks and other effects outside the toad. In addition, the target takes at the end of each of the toad's turns. The toad can have only one target swallowed at a time, and it can't use Bite while it has a swallowed target. If the toad dies, a swallowed creature is no longer Restrained and can escape from the corpse using 5 feet of movement, exiting with the Prone condition.

Monster Weaknesses adds Weaknesses to this creature. View

Legendary Bestiary adds Legendary Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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