For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Amorphous --repeating_npctrait_-CREATE_description|The ooze can move through a space as narrow as 1 inch wide without squeezing.
!setattr --sel --repeating_npctrait_-CREATE_name|Corrode Metal --repeating_npctrait_-CREATE_description|Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage. The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.
!setattr --sel --repeating_npctrait_-CREATE_name|False Appearance --repeating_npctrait_-CREATE_description|While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock.
!setattr --sel --repeating_npcaction_-CREATE_name|Pseudopod --repeating_npcaction_-CREATE_description|Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 7 (2d6) acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
blindsight 60 ft. (blind beyond this radius), passive perception 8
Challenge
1/2 (100 XP)
Traits
Amorphous.
The ooze can move through a space as narrow as 1 inch wide without squeezing.
Corrode Metal.
Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage.
The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.
False Appearance.
While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock.
Actions
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: , and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
Monster Weaknesses
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Monster Loot: Monster Manual
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Monster Loot: Curse of Strahd
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Monster Loot: Waterdeep: Dragon Heist
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Monster Loot: Waterdeep: Dungeon of the Mad Mage
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Monster Loot: Keys from the Golden Vault
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Monster Loot: Out of the Abyss
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Monster Loot: Strixhaven: A Curriculum of Chaos
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Monster Loot: Tales from the Yawning Portal
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Official miniatures
Pre-painted minis of this creature, catalogued from minisgallery.com.
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