SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Gray Ooze

Medium Ooze, Unaligned

AC 9 (natural armor)

Initiative -2

HP 22 (3d8 + 9)

Speed 10 ft., swim 5 ft., climb 10 ft., crawl 5 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
Resistances
Acid, Cold, Fire
Senses
passive Perception 8, blindsight 60 ft.
CR
1/2 (100 XP)

Traits

Amorphous. The ooze can move through a space as narrow as 1 inch without expending extra movement to do so.
Corrosive Form. Nonmagical ammunition is destroyed immediately after hitting the ooze and dealing any damage. Any nonmagical weapon takes a cumulative -1 penalty to attack rolls immediately after dealing damage to the ooze and coming into contact with it. The weapon is destroyed if the penalty reaches -5. The penalty can be removed by casting the Mending spell on the weapon. The ooze can eat through 2-inch-thick, nonmagical metal or wood in 1 round.

Actions

Melee Attack Roll: , reach 5 ft. . Nonmagical armor worn by the target takes a -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10. The penalty can be removed by casting the Mending spell on the armor.

Monster Weaknesses adds Weaknesses to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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