SRD 5.1 SRD 5.1 (current printing)

SRD 5.2 SRD 5.2.1

Homunculus

Tiny Construct, Neutral

Armor Class 13 (natural)

Hit Points 5 (2d4)

Speed 20 ft., fly 40 ft.

STR DEX CON INT WIS CHA
() () () () () ()
Damage Immunities
Poison
Condition Immunities
Charmed, Poisoned
Senses
darkvision 60 ft., passive perception 10
Languages
understands the languages of its creator but can't speak
Challenge
(10 XP)

Traits

Telepathic Bond. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Melee Weapon Attack: to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 () minutes and unconscious while poisoned in this way.

Monster Weaknesses adds Weaknesses to this creature. View

Monster Loot: Monster Manual adds Loot to this creature. View

Monster Loot: Candlekeep Mysteries adds Loot to this creature. View

Monster Loot: Waterdeep: Dungeon of the Mad Mage adds Loot to this creature. View

Monster Loot: Phandelver and Below: The Shattered Obelisk adds Loot to this creature. View

Monster Loot: Van Richten's Guide to Ravenloft adds Loot to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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