For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --npc|1 --npc_name|Iron Golem --npc_type|Large construct --npc_ac|20 --npc_actype|natural --hp|210|210 --npc_hpformula|20d10 + 100 --npc_speed|30 ft. --npc_challenge|16 --npc_xp|15000 --npc_senses|darkvision 120 ft., passive perception 10 --npc_languages|, understands the languages of its creator but can't speak --npc_vulnerabilities| --npc_resistances| --npc_immunities|Fire, Poison, Psychic --npc_condition_immunities|Charmed, Frightened, Paralyzed, Petrified, Poisoned, Exhaustion --strength_base|24 --dexterity_base|9 --constitution_base|20 --intelligence_base|3 --wisdom_base|11 --charisma_base|1
!setattr --sel --repeating_npctrait_-CREATE_name|Fire Absorption --repeating_npctrait_-CREATE_description|Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
!setattr --sel --repeating_npctrait_-CREATE_name|Immutable Form --repeating_npctrait_-CREATE_description|The golem is immune to any spell or effect that would alter its form.
!setattr --sel --repeating_npctrait_-CREATE_name|Magic Resistance --repeating_npctrait_-CREATE_description|The golem has advantage on saving throws against spells and other magical effects.
!setattr --sel --repeating_npctrait_-CREATE_name|Magic Weapons --repeating_npctrait_-CREATE_description|The golem's weapon attacks are magical.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The golem makes two melee attacks.
!setattr --sel --repeating_npcaction_-CREATE_name|Poison Breath --repeating_npcaction_-CREATE_description|The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.
understands the languages of its creator but can't speak
Challenge
16 (15,000 XP)
Traits
Fire Absorption.
Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
Immutable Form.
The golem is immune to any spell or effect that would alter its form.
Magic Resistance.
The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons.
The golem's weapon attacks are magical.
Actions
The golem makes two melee attacks.
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: .
Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: .
The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking on a failed save, or half as much damage on a successful one.
Monster Weaknesses
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Weaknesses
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Monster Loot: Monster Manual
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Monster Loot: Curse of Strahd
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Home-Field Advantage
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Lair Actions
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Monster Loot: Waterdeep: Dungeon of the Mad Mage
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Monster Loot: Icewind Dale: Rime of the Frostmaiden
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Monster Loot: Storm King's Thunder
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Monster Loot: Van Richten's Guide to Ravenloft
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Official miniatures
Pre-painted minis of this creature, catalogued from minisgallery.com.
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