For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --npc|1 --npc_name|Iron Golem --npc_type|Large construct --npc_ac|20 --npc_actype|natural armor --hp|252|252 --npc_hpformula|24d10 + 120 --npc_speed|30 ft., swim 15 ft., climb 15 ft., crawl 15 ft. --npc_challenge|16 --npc_xp|15000 --npc_senses|passive Perception 10, darkvision 120 ft. --npc_languages|, Understands Common plus two other languages but can't speak --npc_vulnerabilities| --npc_resistances| --npc_immunities|Fire, Poison, Psychic --npc_condition_immunities|Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned --strength_base|24 --npc_str_save_base|7 --npc_saving_flag|1 --dexterity_base|9 --npc_dex_save_base|-1 --constitution_base|20 --npc_con_save_base|5 --intelligence_base|3 --npc_int_save_base|-4 --wisdom_base|11 --charisma_base|1 --npc_cha_save_base|-5
!setattr --sel --repeating_npctrait_-CREATE_name|Fire Absorption --repeating_npctrait_-CREATE_description|Whenever the golem is subjected to Fire damage, it regains a number of Hit Points equal to the Fire damage dealt.
!setattr --sel --repeating_npctrait_-CREATE_name|Immutable Form --repeating_npctrait_-CREATE_description|The golem can't shape-shift.
!setattr --sel --repeating_npctrait_-CREATE_name|Magic Resistance --repeating_npctrait_-CREATE_description|The golem has Advantage on saving throws against spells and other magical effects.
!setattr --sel --repeating_npcaction_-CREATE_name|Bladed Arm --repeating_npcaction_-CREATE_description|Melee Attack Roll: +12, reach 10 ft. 20 (3d8 + 7) Slashing damage plus 10 (3d6) Fire damage.
!setattr --sel --repeating_npcaction_-CREATE_name|Fiery Bolt --repeating_npcaction_-CREATE_description|Ranged Attack Roll: +10, range 120 ft. 36 (8d8) Fire damage.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The golem makes two attacks, using Bladed Arm or Fiery Bolt in any combination.
!setattr --sel --repeating_npcaction_-CREATE_name|Poison Breath --repeating_npcaction_-CREATE_description|Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 55 (10d10) Poison damage. Success: Half damage.
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