For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --npc|1 --npc_name|Shield Guardian --npc_type|Large construct --npc_ac|17 --npc_actype|natural --hp|142|142 --npc_hpformula|15d10 + 60 --npc_speed|30 ft. --npc_challenge|7 --npc_xp|2900 --npc_senses|blindsight 10 ft., darkvision 60 ft., passive perception 10 --npc_languages|, understands commands given in any language but can't speak --npc_vulnerabilities| --npc_resistances| --npc_immunities|Poison --npc_condition_immunities|Charmed, Frightened, Paralyzed, Poisoned, Exhaustion --strength_base|18 --dexterity_base|8 --constitution_base|18 --intelligence_base|7 --wisdom_base|10 --charisma_base|3 --npcreactionsflag|1
!setattr --sel --repeating_npctrait_-CREATE_name|Bound --repeating_npctrait_-CREATE_description|The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the amulet's wearer can telepathically call the guardian to travel to it, and the guardian knows the distance and direction to the amulet. If the guardian is within 60 feet of the amulet's wearer, half of any damage the wearer takes (rounded up) is transferred to the guardian.
!setattr --sel --repeating_npctrait_-CREATE_name|Regeneration --repeating_npctrait_-CREATE_description|The shield guardian regains 10 hit points at the start of its turn if it has at least 1 hit. point.
!setattr --sel --repeating_npctrait_-CREATE_name|Spell Storing --repeating_npctrait_-CREATE_description|A spellcaster who wears the shield guardian's amulet can cause the guardian to store one spell of 4th level or lower. To do so, the wearer must cast the spell on the guardian. The spell has no effect but is stored within the guardian. When commanded to do so by the wearer or when a situation arises that was predefined by the spellcaster, the guardian casts the stored spell with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is stored, any previously stored spell is lost.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The guardian makes two fist attacks.
!setattr --sel --repeating_npcreaction_-CREATE_name|Shield --repeating_npcreaction_-CREATE_description|When a creature makes an attack against the wearer of the guardian's amulet, the guardian grants a +2 bonus to the wearer's AC if the guardian is within 5 feet of the wearer.
understands commands given in any language but can't speak
Challenge
7 (2,900 XP)
Traits
Bound.
The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the amulet's wearer can telepathically call the guardian to travel to it, and the guardian knows the distance and direction to the amulet. If the guardian is within 60 feet of the amulet's wearer, half of any damage the wearer takes (rounded up) is transferred to the guardian.
Regeneration.
The shield guardian regains 10 hit points at the start of its turn if it has at least 1 hit. point.
Spell Storing.
A spellcaster who wears the shield guardian's amulet can cause the guardian to store one spell of 4th level or lower. To do so, the wearer must cast the spell on the guardian. The spell has no effect but is stored within the guardian. When commanded to do so by the wearer or when a situation arises that was predefined by the spellcaster, the guardian casts the stored spell with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is stored, any previously stored spell is lost.
Actions
The guardian makes two fist attacks.
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: .
Reactions
Shield.
When a creature makes an attack against the wearer of the guardian's amulet, the guardian grants a +2 bonus to the wearer's AC if the guardian is within 5 feet of the wearer.
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