For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --npc|1 --npc_name|Wraith --npc_type|Medium undead, Neutral Evil --npc_ac|13 --npc_actype|dex --hp|67|67 --npc_hpformula|9d8 + 27 --npc_speed|0 ft., fly 60 ft. --npc_challenge|5 --npc_xp|1800 --npc_senses|darkvision 60 ft., passive perception 12 --npc_languages|, the languages it knew in life --npc_vulnerabilities| --npc_resistances|Acid, Cold, Fire, Lightning, Thunder --npc_immunities|Necrotic, Poison --npc_condition_immunities|Charmed, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Exhaustion --strength_base|6 --dexterity_base|16 --constitution_base|16 --intelligence_base|12 --wisdom_base|14 --charisma_base|15
!setattr --sel --repeating_npctrait_-CREATE_name|Incorporeal Movement --repeating_npctrait_-CREATE_description|The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
!setattr --sel --repeating_npctrait_-CREATE_name|Sunlight Sensitivity --repeating_npctrait_-CREATE_description|While in sunlight, the wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
!setattr --sel --repeating_npcaction_-CREATE_name|Life Drain --repeating_npcaction_-CREATE_description|Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
!setattr --sel --repeating_npcaction_-CREATE_name|Create Specter --repeating_npcaction_-CREATE_description|The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.
Incorporeal Movement.
The wraith can move through other creatures and objects as if they were difficult terrain. It takes if it ends its turn inside an object.
Sunlight Sensitivity.
While in sunlight, the wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Melee Weapon Attack: to hit, reach 5 ft., one creature. Hit: . The target must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.
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Monster Loot: Monster Manual
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Monster Loot: Phandelver and Below: The Shattered Obelisk
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Monster Loot: Van Richten's Guide to Ravenloft
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