SRD 5.1 SRD 5.1 (current printing)
SRD 5.2 SRD 5.2.1Wand of Magic Missiles
Wand , Uncommon
- Price
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MSRP Merchant's Sorcerous Rarities Pricelist 4,000–6,000 gp (current source)
SANE Sane Magic Item Prices 8,000 gp
Wand, uncommon
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
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