SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Air Elemental

Large Elemental, Neutral

AC 15 (natural armor)

Initiative +5

HP 90 (12d10 + 24)

Speed 10 ft., fly 90 ft., swim 5 ft., climb 5 ft., crawl 5 ft.

STR DEX CON INT WIS CHA
Score
Save
Resistances
Lightning
Immunities
Poison, Thunder
Senses
passive Perception 10, darkvision 60 ft.
Languages
Primordial (Auran)
CR
5 (1,800 XP)

Traits

Air Form. The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

The elemental makes two Thunderous Slam attacks.
Melee Attack Roll: , reach 10 ft. .
Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: , and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

Home-Field Advantage adds Lair Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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