For the 2014 D&D 5E by Roll20 sheet. In a game whose creator has Pro, install ChatSetAttr and TokenMod. Create a blank NPC character, place a token, set its Represents Character to that character, and select only that token. Paste each command into chat one at a time, in order.
ChatSetAttr fills the sheet, including accessible spells and supported structured spell rolls; TokenMod sets the token name, size, bars and darkvision. Upload token art to Roll20 and choose it manually. Check unlinked spells, other senses, advanced lighting and unsupported spell/action automation by hand. Re-running creates duplicate rows.
!setattr --sel --repeating_npctrait_-CREATE_name|Amphibious --repeating_npctrait_-CREATE_description|The dragon can breathe air and water.
!setattr --sel --repeating_npctrait_-CREATE_name|Legendary Resistance (4/Day, or 5/Day in Lair) --repeating_npctrait_-CREATE_description|If the dragon fails a saving throw, it can choose to succeed instead.
!setattr --sel --repeating_npcaction_-CREATE_name|Multiattack --repeating_npcaction_-CREATE_description|The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Mind Spike (level 5 version).
!setattr --sel --repeating_npcaction_-CREATE_name|Poison Breath --repeating_npcaction_-CREATE_description|Constitution Saving Throw: DC 22, each creature in a 90-foot Cone. Failure: 77 (22d6) Poison damage. Success: Half damage.
!setattr --sel --repeating_npcaction_-CREATE_name|Spellcasting --repeating_npcaction_-CREATE_description|The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 21): - **At Will:** Detect Magic, Mind Spike - **1/Day Each:** Geas, Modify Memory
!setattr --sel --repeating_npcaction-l_-CREATE_name|Mind Invasion --repeating_npcaction-l_-CREATE_description|The dragon uses Spellcasting to cast Mind Spike (level 5 version).
!setattr --sel --repeating_npcaction-l_-CREATE_name|Noxious Miasma --repeating_npcaction-l_-CREATE_description|Constitution Saving Throw: DC 21, each creature in a 30-foot-radius Sphere Area of Effect \|XPHB\|Sphere centered on a point the dragon can see within 90 feet. Failure: 17 (5d6) Poison damage, and the target takes a -2 penalty to AC until the end of its next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.
!setattr --sel --repeating_npcaction-l_-CREATE_name|Pounce --repeating_npcaction-l_-CREATE_description|The dragon moves up to half its Speed, and it makes one Rend attack.
passive Perception 27, darkvision 120 ft., blindsight 60 ft.
Languages
Common, Draconic
CR
22 (41,000 XP)
Traits
Amphibious.
The dragon can breathe air and water.
Legendary Resistance (4/Day, or 5/Day in Lair).
If the dragon fails a saving throw, it can choose to succeed instead.
Actions
The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Mind Spike (level 5 version).
Constitution Saving Throw: DC 22, each creature in a 90-foot Cone. Failure: . Success: Half damage.
Melee Attack Roll: , reach 15 ft. .
The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 21):
- **At Will:** Detect Magic, Mind Spike
- **1/Day Each:** Geas, Modify Memory
Legendary Actions
3
Legendary Actions
Ancient Green Dragon can take 3 Legendary Actions, choosing from the options below. Only one Legendary Action option can be used at a time, and only at the end of another creature's turn. Ancient Green Dragon regains spent Legendary Actions at the start of its turn.
Mind Invasion.
The dragon uses Spellcasting to cast Mind Spike (level 5 version).
Noxious Miasma.
Constitution Saving Throw: DC 21, each creature in a 30-foot-radius Sphere [Area of Effect]|XPHB|Sphere centered on a point the dragon can see within 90 feet. Failure: , and the target takes a -2 penalty to AC until the end of its next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.
Pounce.
The dragon moves up to half its Speed, and it makes one Rend attack.
Lifecycle
Follow this creature’s possible stages of maturity.
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