SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Ankheg

Large Monstrosity, Unaligned

AC 14 (natural armor)

Initiative +0

HP 45 (6d10 + 12)

Speed 30 ft., swim 15 ft., climb 15 ft., burrow 10 ft., crawl 15 ft.

STR DEX CON INT WIS CHA
Score
Save
Senses
passive Perception 11, darkvision 60 ft., tremorsense 60 ft.
CR
2 (450 XP)

Traits

Tunneler. The ankheg can burrow through solid rock at half its Burrow Speed and leaves a 10-foot-diameter tunnel in its wake.

Actions

Dexterity Saving Throw: DC 12, each creature in a 30-foot-long, 5-foot-wide Line. Failure: . Success: Half damage.
Melee Attack Roll: (with Advantage if the target is Grappled by the ankheg), reach 5 ft. . If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13).

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

The Monsters Know What They're Doing adds Tactics to this creature. View

Home-Field Advantage adds Lair Actions to this creature. View

Legendary Bestiary adds Legendary Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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