SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Baboon

Small Beast, Unaligned

AC 12 (natural armor)

Initiative +2

HP 3 (1d6)

Speed 30 ft., swim 15 ft., climb 30 ft., crawl 15 ft.

STR DEX CON INT WIS CHA
Score
Save
Senses
passive Perception 11
CR
(10 XP)

Traits

Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Melee Attack Roll: , reach 5 ft. .

Monster Weaknesses adds Weaknesses to this creature. View


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