SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Blood Hawk

Small Beast, Unaligned

AC 12 (natural armor)

Initiative +2

HP 7 (2d6)

Speed 10 ft., fly 60 ft., swim 5 ft., climb 5 ft., crawl 5 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
Senses
passive Perception 16
CR
1/8 (25 XP)

Traits

Pack Tactics. The hawk has Advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Melee Attack Roll: , reach 5 ft. , or if the target is Bloodied.

Monster Weaknesses adds Weaknesses to this creature. View


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