From SRD 5.2.1

Centaur Trooper

Large Fey, Neutral Good

AC 16 (natural armor)

Initiative +2

HP 45 (6d10 + 12)

Speed 50 ft., swim 25 ft., climb 25 ft., crawl 25 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
,
Senses
passive Perception 13
Languages
Elvish, Sylvan
CR
2 (450 XP)

Actions

Ranged Attack Roll: , range 150/600 ft. .
The centaur makes two attacks, using Pike or Longbow in any combination.
Melee Attack Roll: , reach 10 ft. .

Bonus Actions

Trampling Charge. The centaur moves up to its Speed without provoking Opportunity Attacks and can move through the spaces of Medium or smaller creatures. Each creature whose space the centaur enters is targeted once by the following effect. Strength Saving Throw: DC 14. Failure: , and the target has the Prone condition.

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