From SRD 5.2.1
Cultist Fanatic
Small Humanoid, Neutral
AC 13 (natural armor)
Initiative +2
HP 44 (8d8 + 8)
Speed 30 ft., swim 15 ft., climb 15 ft., crawl 15 ft.
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | ||||||
| Save |
- Skills
- , ,
- Senses
- passive Perception 12
- Languages
- Common
- CR
- 2 (450 XP)
Actions
Melee Attack Roll: , reach 5 ft. .
The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12, to hit with spell attacks):
- **At Will:** Light, Thaumaturgy
- **1/Day Each:** Hold Person
- **2/Day Each:** Command
Bonus Actions
Spiritual Weapon.
The cultist casts the Spiritual Weapon spell, using the same spellcasting ability as Spellcasting.
Discussion
Log in to join the discussion.
No comments yet. Start the discussion.