SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Death Dog

Medium Monstrosity, Neutral Evil

AC 12 (natural armor)

Initiative +2

HP 39 (6d8 + 12)

Speed 40 ft., swim 20 ft., climb 20 ft., crawl 20 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
,
Senses
passive Perception 15, darkvision 120 ft.
CR
1 (200 XP)

Actions

Melee Attack Roll: , reach 5 ft. . If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure The target has the Poisoned condition. While Poisoned, the target's Hit Point maximum doesn't return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target's Hit Point maximum decreases by 5 ().
The death dog makes two Bite attacks.

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

Legendary Bestiary adds Legendary Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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