SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Earth Elemental

Large Elemental, Neutral

AC 17 (natural armor)

Initiative -1

HP 147 (14d10 + 70)

Speed 30 ft., swim 15 ft., climb 15 ft., burrow 30 ft., crawl 15 ft.

STR DEX CON INT WIS CHA
Score
Save
Immunities
Poison
Senses
passive Perception 10, darkvision 60 ft., tremorsense 60 ft.
Languages
Primordial (Terran)
CR
5 (1,800 XP)

Traits

Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
Siege Monster. The elemental deals double damage to objects and structures.

Actions

The elemental makes two attacks, using Slam or Rock Launch in any combination.
Ranged Attack Roll: , range 60 ft. . If the target is a Large or smaller creature, it has the Prone condition.
Melee Attack Roll: , reach 10 ft. .

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

Home-Field Advantage adds Lair Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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