SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Frost Giant

Huge Giant, Neutral Evil

AC 15 (natural armor)

Initiative +2

HP 149 (13d12 + 65)

Speed 40 ft., swim 20 ft., climb 20 ft., crawl 20 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
,
Immunities
Cold
Senses
passive Perception 13
Languages
Giant
CR
8 (3,900 XP)

Actions

Melee Attack Roll: , reach 10 ft. .
Ranged Attack Roll: , range 150/600 ft. , and the target's Speed decreases by 10 feet until the end of its next turn.
The giant makes two attacks, using Frost Axe or Great Bow in any combination.

Bonus Actions

War Cry. The giant or one creature of its choice that can see or hear it gains 16 () Temporary Hit Points and has Advantage on attack rolls until the start of the giant's next turn.

Monster Weaknesses adds Weaknesses to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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