SRD 5.2 SRD 5.2.1 (current printing)

SRD 5.1 SRD 5.1

Giant Ape

Huge Beast, Unaligned

AC 12 (natural armor)

Initiative +5

HP 168 (16d12 + 64)

Speed 40 ft., swim 20 ft., climb 40 ft., crawl 20 ft.

STR DEX CON INT WIS CHA
Score
Save
Skills
, ,
Senses
passive Perception 14
CR
7 (2,900 XP)

Actions

The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere [Area of Effect]|XPHB|Sphere centered on that point. Failure: . If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
Melee Attack Roll: , reach 10 ft. .
The ape makes two Fist attacks.

Bonus Actions

Leap. The ape jumps up to 30 feet by spending 10 feet of movement.

DM Options: Monster Talents adds Talents to this creature. View

Monster Weaknesses adds Weaknesses to this creature. View

Home-Field Advantage adds Lair Actions to this creature. View

Official miniatures

Pre-painted minis of this creature, catalogued from minisgallery.com.

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